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		<title>Other Projects</title>
		<link>http://2d20.darkbb.com/other-projects-f3/-t1.htm</link>
		<description>Forum for discussing the creation of third party material for other game systems.</description>
		<lastBuildDate>Tue, 09 Sep 2008 00:34:29 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Other Projects</title>
			<url>http://illiweb.com/fa/empty.gif</url>
			<link>http://2d20.darkbb.com/other-projects-f3/-t1.htm</link>
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		<item>
			<title>Video that gave me an idea, sort of</title>
			<link>http://2d20.darkbb.com/other-projects-f3/video-that-gave-me-an-idea-sort-of-t25.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description>http://www.youtube.com/watch?v=2q7QlpDnqio&amp;apnv=4



Okay so I was watching that video, and thinking, well what if there was a class that sort of danced and made mystic movements to create powerful magical effects. It's kind of an archetype in fantasy literature (maybe not to the extent of other archetypes, but still) so I thought I'd throw the thought out there.



Sort of a Witch/Sorcerer(/ess)/Dancer type class. (Not limited by gender, of course.) </description>
			<category>Other Projects</category>
			<pubDate>Tue, 09 Sep 2008 00:34:29 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/video-that-gave-me-an-idea-sort-of-t25.htm#129</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/video-that-gave-me-an-idea-sort-of-t25.htm</guid>
		</item>
		<item>
			<title>Cavalier</title>
			<link>http://2d20.darkbb.com/other-projects-f3/cavalier-t24.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description>The basic idea is to have a martial knightly-type class that uses both Strength and Intelligence as important ability scores. We have the Warlord as a Leader already, and I think the Cavalier would make a good Defender of this concept.



And, what the hell, I like the concept of an intelligent fighter, so let's add another.



This would be in some ways the Martial version of the paladin, particularly considering I'm envisioning a Defender with Leader-ish capabilities.



Though I'm having  ...</description>
			<category>Other Projects</category>
			<pubDate>Mon, 08 Sep 2008 09:57:53 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/cavalier-t24.htm#123</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/cavalier-t24.htm</guid>
		</item>
		<item>
			<title>Martial Hero Splat</title>
			<link>http://2d20.darkbb.com/other-projects-f3/martial-hero-splat-t19.htm</link>
			<dc:creator>Aluman</dc:creator>
			<description>So working from the idea of having splats that come out With the WotC ones, martial power is the first so Martial Hero should be our first.



Things I think we should have



Fighter

Overall - Single Weapon Fighter

Powers:

1. Staff Fighters

2. Pick Fighters

3. Mounted Fighters

Paragons:

1. Cross with Warlord - Knight

2. Cross with Rogue - Duelist

3. Cross with Ranger - Staff Master



Ranger

Overall -  TH Ranger, SW - Ranger

Powers:

1. Single Weapons



Paragons

1.  ...</description>
			<category>Other Projects</category>
			<pubDate>Wed, 03 Sep 2008 03:50:00 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/martial-hero-splat-t19.htm#112</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/martial-hero-splat-t19.htm</guid>
		</item>
		<item>
			<title>Brawler</title>
			<link>http://2d20.darkbb.com/other-projects-f3/brawler-t12.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description>This is my idea for a bare-handed fighter that can placate the people who want a Monk class but can't wait for the official release.



Calling it something other than Monk allows it to still be playable once the official Monk is out without confusion. It also gives us more leeway on what to do with the class.



So let's get started.



Brawler



&quot;I like to let my fists do the talking.&quot;



Role: Striker. You weave in and out of combat with fists flying, doing massive damage  ...</description>
			<category>Other Projects</category>
			<pubDate>Thu, 28 Aug 2008 10:21:41 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/brawler-t12.htm#39</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/brawler-t12.htm</guid>
		</item>
		<item>
			<title>Martial Hero: Staff Fighter</title>
			<link>http://2d20.darkbb.com/other-projects-f3/martial-hero-staff-fighter-t21.htm</link>
			<dc:creator>Aluman</dc:creator>
			<description>Alright, looking over the fighter power selection the following levels should have a weapon based power for staves

3, 13, 23



I see Staves as lot like Ax's and able to do sweep blows, but I also see them as defensive weapons, so.



Level 3

Cobra Strike         Fighter Attack 3

Encounter&lt;&gt;Martial, Weapon

Standard Action      Melee Weapon

Target: One Enemy

Attack:  Strength vs. AC

Hit: 1[w]+Strength you gain +2 power bonus to your AC until the end of your next turn

Weapon:  ...</description>
			<category>Other Projects</category>
			<pubDate>Wed, 03 Sep 2008 15:43:27 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/martial-hero-staff-fighter-t21.htm#116</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/martial-hero-staff-fighter-t21.htm</guid>
		</item>
		<item>
			<title>Supplement ideas/names</title>
			<link>http://2d20.darkbb.com/other-projects-f3/supplement-ideas-names-t18.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description>We can post ideas here for the names and general concepts behind our releases.



We have the obvious adventure modules (that tie into an adventure path) of course.



I was thinking of releasing a series called Book of Heroes, which would have new classes, paragon paths, and class-based feats (including Multiclass feats for each class to make them fully functional). Each release would be tied to a power source, so we'd have Book of Heroes: Martial Edition which would include the Brawler  ...</description>
			<category>Other Projects</category>
			<pubDate>Mon, 01 Sep 2008 22:29:53 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/supplement-ideas-names-t18.htm#91</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/supplement-ideas-names-t18.htm</guid>
		</item>
		<item>
			<title>What D&amp;amp;D 4th Lacks yet Needs</title>
			<link>http://2d20.darkbb.com/other-projects-f3/what-dd-4th-lacks-yet-needs-t10.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description>I.E. Ways we can capitalize on what players want but don't currently have?



1. Epic Destinies for fighter-types. Currently all the epic destinies except for Eternal Seeker (and possibly Demigod, though that's divine-ish) are meant for certain types of character archetypes, and the fighter and its ilk sort of get left out. I'm thinking some sort of King Arthur-ish &quot;epic leader of men&quot; sort of destiny. It'd be great for all the characters that have that sort of leadership-- fighters,  ...</description>
			<category>Other Projects</category>
			<pubDate>Thu, 28 Aug 2008 00:34:20 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/what-dd-4th-lacks-yet-needs-t10.htm#35</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/what-dd-4th-lacks-yet-needs-t10.htm</guid>
		</item>
		<item>
			<title>Primordial Warlock</title>
			<link>http://2d20.darkbb.com/other-projects-f3/primordial-warlock-t15.htm</link>
			<dc:creator>Aluman</dc:creator>
			<description>Primordial Pact Warlock

	The primordial pact warlock is a warlock much like the star, infernal, and fey pact warlocks.  The main point of difference from the others is that instead of binding to outer reaches of sanity, or the wilds of the fey lands, or even devils this warlock agreed to be the servant of a primordial.  Always seeking vengeance for the war against the gods, the primordials make bargains with both good and evil to thwart every god's moves.



Pact Boon

Lament of the Forgotten

When  ...</description>
			<category>Other Projects</category>
			<pubDate>Sun, 31 Aug 2008 18:39:22 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/primordial-warlock-t15.htm#70</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/primordial-warlock-t15.htm</guid>
		</item>
		<item>
			<title>Adventure Path</title>
			<link>http://2d20.darkbb.com/other-projects-f3/adventure-path-t11.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description><![CDATA[One idea for supplementing 4th edition is to create our own adventure path (i.e. 1st level through 30th level adventures) and release adventure modules for it.
<br />

<br />
So, any ideas?]]></description>
			<category>Other Projects</category>
			<pubDate>Thu, 28 Aug 2008 10:19:37 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/adventure-path-t11.htm#38</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/adventure-path-t11.htm</guid>
		</item>
		<item>
			<title>Any ideas?</title>
			<link>http://2d20.darkbb.com/other-projects-f3/any-ideas-t9.htm</link>
			<dc:creator>squarecircle</dc:creator>
			<description><![CDATA[Should we design a campaign/game world/setting first, and then apply that to other game systems?
<br />

<br />
Or should we just do whatever we think is cool and/or think people will want in their home games?
<br />

<br />
Or something else entirely?]]></description>
			<category>Other Projects</category>
			<pubDate>Wed, 27 Aug 2008 23:25:57 GMT</pubDate>
			<comments>http://2d20.darkbb.com/other-projects-f3/any-ideas-t9.htm#34</comments>
			<guid>http://2d20.darkbb.com/other-projects-f3/any-ideas-t9.htm</guid>
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